![]() ![]() You gain 10 experience in shield block each time you block a hit.Ĭhopping skill increases the wood you get from trees with your hands or tools: axes are strongly recommended give a significant hidden bonus to chopping skill depending on the quality of the axe (scaling from stone to steel).You will always be hit for at least one damage. Trees have either 40 or 60 uses, but they are not always consumed, so at higher chopping levels you can get more wood per tree. Each use of a tree grants 2 chopping experience.Trees will occasionally leave behind a pinecone which can be planted with the Farming skill. You get farming experience from planting seeds, and it increases the speed at which plants grow and reduces the chance for the plant to wither, which in turn reduces water consumption from adjacent tiles (a withered plant will always return one seed, but will despawn after a few minutes). You can plant in dirt tiles after clearing the grass with a shovel or hoe, but you cannot plant on sand or grass. You can also water plants with buckets of water, or simply plant next to a water source (aka "the vastly preferable method"). ![]() Planting a seed grants 20 farming experience.Water will hasten plant growth significantly and also reduce withering. You can use a fishing rod and worms to fish in deep water tiles. Your cast rating (A+ through F-) determines how quickly you are likely to catch a fish, but is not related to its size. Fishing experience (and fish meat quantity) is based on the size of the fish caught.A higher fishing skill increases the speed at which you can catch fish and the size of the fish you can catch. While fishing in Galebrook or Wellington you will occasionally receive directions ("You suspect more fish to the south.") that will lead you in a general cardinal direction. Shoveling a terrain tile next to deep water will produce shallow water.Digging in dirt can also produce a deep water tile at random.Digging in dirt can produce dirt and worms.Shovels can be used to clear grass, floor, road, and water tiles, and gather materials.Ĭhance while digging in different biomes.A higher digging skill increases the effectiveness of shovel-related activities.Įach use of a rock grants 1 mining experience.Different rocks can be found in different biomes that yield different materials.Pickaxes have a hidden mining bonus that increases with the quality of the pickaxe(Starting from stone all the way up to steel.A higher mining skill increases the chance of gaining materials from a rock.Foraging will also yield seeds that can be replanted using the Farming skill.Dye, holly, salmonberry, and spice bushes all yield different materials.A higher foraging skill increases the chance of gaining materials from bushes.When instead the prompt reads "There seems to be a lot of fish here!" you have found the hotspot, a 30x30 area where you can catch fish much, much faster. ![]()
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